Levels

Rather than having the hassle of recording experience points and calculating when characters increase in levels, a different system is used.

A human character attains the next level when he has spent a number of months adventuring equal to the level being attained. So, for example, a character will reach level 2 after 2 months adventuring and level 3 after 5 months adventuring. If a character has not been adventuring for the whole period, he must make a manoeuvre roll in order to reach the next level, the difficulty of which is detrmined by the GM based on the amount of adventuring undertaken in the period.

If the manoeuvre roll is failed, the level is obtained after a number of months equal to each 10% of the failed manoeuvre. So, if the character is 2nd level and fails his manoeuvre roll by 40%, it takes another 4 months before the character reaches 3rd level i.e. 7 months.

Assuming a human character starts at age 18, and that he never has to make a manoeuvre roll, he will increase in level at the following ages.

Level Age in years and months
2 18 2
3 18 5
4 18 9
5 19 2
6 19 8
7 20 3
8 20 11
9 21 8
10 22 6
11 23 5
12 24 5
13 25 6
14 26 8
15 27 11
16 29 3
17 30 8
18 32 2
19 33 9
20 35 5
21 37 2
22 39 0
23 40 11
24 42 11
25 45 0
26 47 2
27 49 5
28 51 9
29 54 2
30 56 8
31 59 3
32 61 11
33 64 8
34 67 6
35 70 5
36 73 5
37 76 6
38 79 8
39 82 11
40 86 3
41 89 8
42 93 2
43 96 9
44 100 5
45 104 2
46 108 0
47 111 11
48 115 11
49 120 0
50 124 2

So, it is unlikely that a human character will reach 50th level, dying of old age before then – unless, of course, he can somehow extend his life. Lichdom, anyone?

Levels

As through a glass, and darkly... Japeth Japeth